SuperEngine

SuperEngine is a robust imaging system capable of displaying large data sets in real time. It is suitable for the revision of CAD generated projects, representing customer vision, virtual manuals, promotional activities as well as playback of multimedia data.

The software allows you to view different mono and stereo 3D modes. To increase the performance of the system it can operate in cluster mode. The scripting language is Ruby, which allows you to create complex animations and add to the functionality of the system without software modifications.
Another interesting feature is the possibility of synchronized view of the model in remote offices or using for the 3D conferences.

This system can also be used with advantage to develop applications of virtual reality.

The composition of the system:

The current version of the system 1.7e Calisto of 1.9.2009
Rendering speed more than 20 milions of triangles at 30 frames / second in stereoscopic mode (used LR cluster)
Display modes
  • 2D
  • 3D anaglyph
  • 3D left-right
  • 3D Philips WOWvx
  • 3D active stereo
Input formates
  • bin (own system format)
  • vrml objects
  • obj
  • 3ds
  • import of CAD data conversion software
Basic functions of the system
  • real-time visualization of the object
  • 2D/3D video/images playback
  • function 3D slideshow with a simple creation of presentation
  • in cooperation with ViEVO support of 3D conference call
  • displaying of live stream 3D video
  • hadling hierarchical parts of the model
  • inplementation of the program written in Ruby script
  • synchronized cooperation of two systems through network
  • suport for display of metadata
  • control of  hardwer elements (lighting, mits atď. )
  • support for 3D sound
  • support for cluster instalations
Possibilities of movement controls
  • SpaceMouse
  • mouse
  • Data gloves
  • different tracking devices
Scripting language Ruby

The composition of the system:

3D core The core of the system consists of 3 programs:
Remote Console allows remote control of the system.
Video Renderer is the visualization part. In the system can be used several times on separate computers, depending on the configuration.

Control Center is the main part of the system, contais the complete functionality. Is controled by a console and sets the operation and configuration of the renderers.

Object tree manipulation Modul allows to work with hierarchical display of individual models.
Metadata enhancing Modul allows to add and display metadata to each model and their parts.
3D multimedia support Support of the multimedial content in stereoskopic mode.
Network teamwork Modul of remote collaboration.
Enhanced 3D interfaces Support a wide range of virtual reality input devices.
HW control Module control of electrical and mechanical parts of the projections (blackout, lights, screen, etc.)
3D sound Module supports surround sound.
3D Video Conferencing Modul compatibility with video-conferencing system ViEVO.
Cluster Modul allows more display units for pre multiview rendering and rendering in very high resolution.
LR cluster Leightweight version of cluster solution which supports rendering of each eye on the separate computer.
Philips Wow edition version with support of WOWvx output format.